Posts tagged 'Featured'

Rolling through the dial with Radioball

Tuesday, June 1st, 2010

Teague's RadioballI usually prefer to write about tools, processes and methods here, but when I see a project that so completely exemplifies the values and priorities within a design process, I just can’t help but want to share it. Teague’s RadioBall is one of those projects. Go ahead and watch the video after the jump:
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Why Wiggly Wireframes?

Monday, November 16th, 2009

Sketchy WireframeAaron Travis explores the motivation and payoff for developing low-fidelity wireframes for user interfaces during the design process. While I have my own reasons for loving all things lo-fi, this (web-specific) article really nails it. Their rationales are clearly thought out and expressed in a way that make them relevant to a wide variety of disciplines.

Read More for excerpts
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Stoking the story-maker machinery

Monday, March 20th, 2006

ComicLife Creation

ComicLife enables users to create comic strips by simply dragging and dropping their own images onto comic templates, to which they can add captions, titles, speech and thought bubbles. The result is a crisp-looking comic-book layout.

ComicLife’s popularity has exploded, thanks to its ease-of use, integration with iPhoto and other usability features. The software is incredibly easy to use out-of-the-box, but has powerful features which allow a user to customize their creations endlessly. This software isn’t limited to creating family photo albums, it could easily be used to help in the creation of professional storyboards, user scenarios or quick one-off portfolio pages. ComicLife empowers you to quickly assemble a story on paper.

Check out this photostream, where a flickr user used ComicLife to create a media studies textbook/polemic reminiscent of the tract style of Scott McCloud or Quentin Fiore‘s design for the work of Marshall McLuhan, or this page, where a World of Warcraft player narrates his mmorpg adventures.