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	<title>Tools for Sketching &#187; event</title>
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	<description>Research and products that empower ideation and discovery.</description>
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		<title>Takeaway Fesival</title>
		<link>http://www.poxod.cc/blog/2009/04/10/takeaway/</link>
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		<pubDate>Fri, 10 Apr 2009 17:04:40 +0000</pubDate>
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		<description><![CDATA[Takeaway Fesival is happening at the end of May at the Dana Centre Science Museum in London. Similar in some [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.takeawayfestival.com/">Takeaway Fesival</a> is happening at the end of May at the <a href="http://www.danacentre.org.uk/">Dana Centre Science Museum</a> in London. Similar in some ways to Makefest, the festival seeks &#8220;to continue to provide a platform and hence public support for artists whose practice involves the use of technologies either on the edge of their own knowledge or outside accepted methodologies currently available to artists/designers.&#8221;</p>
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		<title>Sketching in Hardware 2008</title>
		<link>http://www.poxod.cc/blog/2008/06/19/sketching-in-hardware-2008/</link>
		<comments>http://www.poxod.cc/blog/2008/06/19/sketching-in-hardware-2008/#comments</comments>
		<pubDate>Thu, 19 Jun 2008 17:30:03 +0000</pubDate>
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		<description><![CDATA[Sketching in Hardware (&#8220;a summit on the design and use of physical computing toolkits&#8221;) returns for 2008. This year the [...]]]></description>
			<content:encoded><![CDATA[<p>Sketching in Hardware  (&#8220;a summit on the design and use of physical computing toolkits&#8221;) returns for 2008. This year the event comes to the east coast, where it will be held at the Rhode Island School of Design.</p>
<p><a href="http://www.sketching08.com/">Sketching in Hardware 3</a></p>
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		<title>Sketching in Hardware 2007</title>
		<link>http://www.poxod.cc/blog/2007/06/01/sketching-in-hardware-2007/</link>
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		<pubDate>Fri, 01 Jun 2007 21:12:30 +0000</pubDate>
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		<description><![CDATA[Sketching in Hardware continues in 2007. This year&#8217;s theme is &#8216;Boundary Conditions&#8217;: Through discussion, experience and sketching we will examine [...]]]></description>
			<content:encoded><![CDATA[<p>Sketching in Hardware continues in 2007. This year&#8217;s theme is &#8216;Boundary Conditions&#8217;:</p>
<blockquote><p>Through discussion, experience and sketching we will examine the boundaries in developing physical computing: boundaries between components, between standards, between making objects and creating experiences, between cost and sustainability, between the expected and the unorthodox, and between creator and toolkit.</p></blockquote>
<p><a href="http://www.sketching07.com/">Sketching in Hardware</a> is sponsored by <a href="http://thingm.com/">ThingM</a> and <a href="http://www.tellart.com/">Tellart</a></p>
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		<title>Sketching in Hardware Conference</title>
		<link>http://www.poxod.cc/blog/2006/06/27/sketching-in-hardware-conference/</link>
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		<pubDate>Tue, 27 Jun 2006 19:20:48 +0000</pubDate>
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		<description><![CDATA[The Sketching in Hardware Conference just wrapped up. From the conference description: Rapid prototyping of information processing devices offers a [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://www.sketching06.com">Sketching in Hardware</a> Conference just wrapped up. </p>
<p>From the conference description:</p>
<blockquote><p>Rapid prototyping of information processing devices offers a new way of creating technology for industrial design, experience design and technological creative expression. Sketching in Hardware 1 will bring together a select group of people intimately involved in this field to discuss the ideas, methods, challenges and potential of these technologies.</p></blockquote>
<p>I&#8217;m interested to hear about what went down at the Henry Ford Museum this week. I suppose the rest of us will have to wait for the blog posts to percolate. For now, we&#8217;ll just have to look at the <a href="http://www.flickr.com/groups/sketching06/">flickr pool</a> and wonder.</p>
<p>Read More for <strong>UPDATES</strong>:<br />
<span id="more-45"></span></p>
<p><strong>UPDATE 06/29/06 :</strong> Todd Kurt has a <a href="http://todbot.com/blog/2006/06/26/sketching-in-hardware-usb-on-rails/">post</a> on his blog with his presentation slides from his talk entitled &#8220;USB on Rails&#8221;, a proposal for circumventing the standard USB Driver infrastructure in hardware interfaces in favor of using the generalized Human Interface Device driver. The topic is over my head, but it seemed to be a call for someone to develop high-level tools to enable creators to be able to communicate in a more arbitrary fashion between hardware and software projects.</p>
<p><strong>UPDATE 07/06/06 :</strong><br />
Make Blog has a quick <a href="http://www.makezine.com/blog/archive/2006/06/sketching_in_hardware.html">wrapup</a> of the conference, which runs down some of the quick projects that these heavy-hitters pulled off in two hours during their &#8216;makeathon.&#8217;</p>
<p>Mike Kuniavsky has some great <a href="http://www.orangecone.com/archives/2006/07/sketching_in_ha_1.html">reflections</a> on the conference (exactly the kind of post I&#8217;ve been waiting for!)</p>
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