An exhibition and retail environment developed to educate the public about plans for and progress of the Memorial and Museum currently being built at the World Trade Center site. Visitors are able to view models and renderings of the site and facilities, view real time images of the construction progress and participate in the creation of the Museum by sharing their 9/11 story.
A concept design that highlights and celebrates this weather observatory's historical significance by allowing visitors to casually browse over temperature data collected at that location since January 1, 1920.
An interactive mechanical sculpture that opens in response to viewers. Created as part of The Drifting Encyclopedia.
Realization of the design for 50,000 square feet of living displays and exhibits and at the new Steinhart Aquarium. Twelve months of interaction design, contract administration and coordination.
A digital document photography system developed to capture and catalog print and direct mail creative for a marketing tracking service. The system enables digital images to be captured over ten times faster than they had been previously.
A solution produced to facilitate the design process for a broadcast media client. A system that enables rapid prototyping of media center interfaces controlled by remote control.
An installation as part of an evening of dance-theater pieces by three New York choreographers. A sculptural threshold through which the audience passes as they enter the performance space, and a thematic frame to the evening.
Art direction, exhibit and hardware system design for a multi-user interactive musical device designed to bring players together in a collaborative gaming experience. Six-months of iterative design and user-testing.
A concept design for an events listing publication's streetside boxes, where low-cost wireless technology is used to transform a pedestrian obstacle into a smart beacon.
Assorted design visualizations and documentation produced for theatrical, exhibit and television projects from 2001-2004. Clients included Design-Contact, ESI Design, Hotopp Inc, Focus Lighting.
A proposal for a travelling exhibit that maps its own journey. In addition to educational mapping activities and experiences, visitors contribute to an evolving online mapping and storytelling piece that connects people who visit the exhibit in different places.
A drop-off service for rapid prototyping at the NYU Advanced Media Studio. Signature works and student workshops help educate Fine Arts and Design students on the RP process and capabilities.
An interactive window display where your cigarette smoke renders meaningless a solo dance performance.
At Thinc, Chris was a member of the team that executed designs for the California Academy of Sciences' Steinhart Aquarium and walk-thru Rainforest environments, as well as Johnson & Johnson's Beijing Olympic Pavilion and the 9/11 Memorial Preview Site near Ground Zero in New York City.
An online catalogue of some of the many tools-- past, present and future, that empower a creative person to express themselves intuitively, with an emphasis on screen- and physical- interaction design.
A concept design for a consignment vending machine that facilitates the exchange of new and used goods between people in a location- or interest-specific community.